Topic Proposal: Role-playing games impede social development

The advent of role-playing games such as Second Life and Teen Second Life has enhanced the world’s ability to interact across continents, researchers’ ability to conduct social experiments without manipulating humans, and a person’s ability to experiment with different lifestyles and gain different perspectives. However, such games have crept into the lives of teenagers, who use such programs as an escape from reality and a method of creating a more ideal life for themselves. The teenage years are the prime social development years, and if teens escape to these fake worlds to avoid reality they will never learn to deal and develop with the real world.